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Conversions and Promotions

Conversion Rules For C3

C3 differs in some crucial respects when it comes to number conversions and promotions. These are the rules for C3:

  • float to int conversions require a cast.
  • int to float conversions do not require a cast.
  • bool to float converts to 0.0 or 1.0
  • Widening float conversions are only conditionally allowed*.
  • Narrowing conversions require a cast*.
  • Widening int conversions are only conditionally allowed*.
  • Signed <-> unsigned conversions of the same type do not require a cast.
  • In conditionals float to bool do not require a cast, any non zero float value considered true.
  • Implicit conversion to bool only occurs in conditionals or when the value is enclosed in () e.g. bool x = (1.0) or if (1.0) { ... }

C3 uses two’s complement arithmetic for all integer math.

Target type

The left hand side of an assignment, or the parameter type in a call is known as the target type the target type is used for implicit widening and inferring struct initialization.

Common arithmetic promotion

Like C, C3 uses implicit arithmetic promotion of integer and floating point variables before arithmetic operations:

  1. For any floating point type with a bitwidth smaller than 32 bits, widen to float. E.g. f16 -> float
  2. For an integer type smaller than the minimum arithmetic width promote the value to a same signed integer of the minimum arithmetic width (this usually corresponds to a c int/uint). E.g. ushort -> uint

Implicit narrowing

An expression with an integer type, may implicitly narrow to smaller integer type, and similarly a float type may implicitly narrow to less wide floating point type is determined from the following algorithm.

  1. Shifts and assign look at the lhs expression.
  2. ++, --, ~, -, !!, ! - check the inner type.
  3. +, -, *, /, %, ^, |, &, ??, ?: - check both lhs and rhs.
  4. Narrowing int/float cast, assume the type is the narrowed type.
  5. Widening int/float cast, look at the inner expression, ignoring the cast.
  6. In the case of any other cast, assume it is opaque and the type is that of the cast.
  7. In the case of an integer literal, instead of looking at the type, check that the integer would fit the type to narrow to.
  8. For .len access, allow narrowing to C int width.
  9. For all other expressions, check against the size of the type.

As rough guide: if all the sub expressions originally are small enough it’s ok to implicitly convert the result.

Examples:

float16 h = 12.0;
float f = 13.0;
double d = 22.0;
char x = 1;
short y = -3;
int z = 0xFFFFF;
ulong w = -0xFFFFFFF;
x = x + x; // => calculated as x = (char)((int)x + (int)x);
x = y + x; // => Error, narrowing not allowed as y > char
h = x * h; // => calculated as h = (float16)((float)x * (float)h);
h = f + x; // => Error, narrowing not allowed since f > f16

Implicit widening

Unlike C, implicit widening will only happen on “simple expressions”: if the expression is a primary expression, or a unary operation on a primary expression.

For assignment, special rules hold. For an assignment to a binary expression, if its two subexpressions are “simple expressions” and the binary expression is +, -, /, *, allow an implicit promotion of the two sub expressions.

int a = ...
short b = ...
char c = ...
long d = a; // Valid - simple expression.
int e = (int)(d + (a + b)); // Error
int f = (int)(d + ~b); // Valid
long g = a + b; // Valid

As a rule of thumb, if there are more than one possible conversion an explicit cast is needed.

Example:

long h = a + (b + c);
// Possible intention 1
long h = (long)(a + (b + c));
// Possible intention 2
long h = (long)a + (long)(b + c);
// Possible intention 3
long h = (long)a + ((long)b + (long)c);

Maximum type

The maximum type is a concept used when unifying two or more types. The algorithm follows:

  1. First perform implicit promotion.
  2. If both types are the same, the maximum type is this type.
  3. If one type is a floating point type, and the other is an integer type, the maximum type is the floating point type. E.g. int + float -> float.
  4. If both types are floating point types, the maximum type is the widest floating point type. E.g. float + double -> double.
  5. If both types are integer types with the same signedness, the maximum type is the widest integer type of the two. E.g. uint + ulong -> ulong.
  6. If both types are integer types with different signedness, the maximum type is a signed integer with the same bit width as the maximum integer type. ulong + int -> long
  7. If at least one side is a struct or a pointer to a struct with an inline directive on a member, check recursively check if the type of the inline member can be used to find a maximum type (see below under sub struct conversions)
  8. All other cases are errors.

Substruct conversions

Substructs may be used in place of its parent structs in many cases. The rule is as follows:

  1. A substruct pointer may implicitly convert to a parent struct.
  2. A substruct value may be implicitly assigned to a variable with the parent struct type, This will truncate the value, copying only the parent part of the substruct. However, a substruct value cannot be assigned its parent struct.
  3. Substruct slices and arrays can not be cast (implicitly or explicitly) to an array of the parent struct type.

Pointer conversions

Pointer conversion between types usually need explicit casts. The exception is void * which any type may implicitly convert to or from. Conversion rules from and to arrays are detailed under arrays

Vector conversions

Conversion between underlying vector types need explicit conversions. They work as regular conversions with one notable exception: converting a true boolean vector value into an int will yield a value with all bits set. So bool[<2>] { true, false } converted to for example char[<2>] will yield { 255, 0 }.

Vectors can also be cast to the corresponding array type, for example: char[<2>] <=> char[2].

Binary conversions

1. Multiplication, division, remainder, subtraction / addition with both operands being numbers

These operations are only valid for integer and float types.

  1. Resolve the operands.
  2. Find the maximum type of the two operands.
  3. Promote both operands to the resulting type if both are simple expressions
  4. The resulting type of the expression is the maximum type.

2. Addition with left side being a pointer

  1. Resolve the operands.
  2. If the rhs is not an integer, this is an error.
  3. If the rhs has a bit width that exceeds isz, this is an error.
  4. The result of the expression is the lhs type.

3. Subtraction with lhs pointer and rhs integer

  1. Resolve the operands.
  2. If the right hand type has a bit width that exceeds isz, this is an error.
  3. The result of the expression is the left hand type.

4. Subtraction with both sides pointers

  1. Resolve the operands.
  2. If the either side is a void *, it is cast to the other type.
  3. If the types of the sides are different, this is an error.
  4. The result of the expression is isz.
  5. If this result exceeds the target width, this is an error.

6. Bit operations ^ & |

These operations are only valid for integers and booleans.

  1. Resolve the operands.
  2. Find the maximum type of the two operands.
  3. Promote both operands to the maximum type if they are simple expressions.
  4. The result of the expression is the maximum type.

6. Shift operations << >>

These operations are only valid for integers.

  1. Resolve the operands.
  2. In safe mode, insert a trap to ensure that rhs >= 0 and rhs < bit width of the left hand side.
  3. The result of the expression is the lhs type.

7. Assignment operations += -= *= *= /= %= ^= |= &=

  1. Resolve the lhs.
  2. Resolve the right operand as an assignment rhs.
  3. The result of the expression is the lhs type.

8. Assignment shift >>= <<=

  1. Resolve both operands
  2. In safe mode, insert a trap to ensure that rhs >= 0 and rhs < bit width of the left hand side.
  3. The result of the expression is the lhs type.

9. && and ||

  1. Resolve both operands.
  2. Insert bool cast of both operands.
  3. The type is bool.

10. <= == >= !=

  1. Resolve the operands, left to right.
  2. Find the maximum type of the two operands.
  3. Promote both operands to the maximum type.
  4. The type is bool.

Unary conversions

1. Bit negate

  1. Resolve the inner operand.
  2. If the inner type is not an integer this is an error.
  3. The type is the inner type.

2. Boolean not

  1. Resolve the inner operand.
  2. The type is bool.

3. Negation

  1. Resolve the inner operand.
  2. If the type inner type is not a number this is an error.
  3. If the inner type is an unsigned integer, cast it to the same signed type.
  4. The type is the type of the result from (3)

4. & and &&

  1. Resolve the inner operand.
  2. The type is a pointer to the type of the inner operand.

5. *

  1. Resolve the inner operand.
  2. If the operand is not a pointer, or is a void * pointer, this is an error.
  3. The type is the pointee of the inner operand’s type.

Dereferencing 0 is implementation defined.

6. ++ and --

  1. Resolve the inner operand.
  2. If the type is not a number, this is an error.
  3. The type is the same as the inner operand.

Base expressions

1. Typed identifiers

  1. The type is that of the declaration.
  2. If the width of the type is less than that of the target type, widen to the target type.
  3. If the width of the type is greater than that of the target type, it is an error.

2. Constants and literals

  1. If the constant is an integer, it is assumed to be the arithmetic promotion width and signed. If the suffix u is added, it is assumed to be an unsigned number. If a suffix ixx or uxx is given then it is considered a an integer of that type width and signedness. It cannot be implicitly narrowed.
  2. If the constant is a floating point value, it is assumed to be a double unless suffixed with f which is then assumed to be a float. If a bit width is given after f, it is instead a floating point type of that width.